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Welcome to the former forums for DidYouKnowGaming?! In March of 2013, VGFacts was launched and this community was merged into the new forums there. These forums were originally taken offline at that time but I brought them back as an archive while transferring sites to the new server. Registrations and all interaction (posting, editing, moderation, etc.) are disabled but everything can still be read. If you're interested in joining the community, head on over to https://www.vgfacts.com/forums/ and join there but I've always thought it was important to preserve a site's roots so these forums will forever be available in this read-only state. Enjoy!
-Petie

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Space invaders
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thavleifrim Offline
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Post: #1
Space invaders
In the original space invaders it is commonly known that the enemy's move faster as time goes on, this was NOT an intended feature, because of the way the game was coded it had to check the state of every invade before it drew the next frame, fewer invaders meant fewer checks before the next frame could be drawn and so the game sped up, this glitch became one of the games defining features and is now specifically programmed into the code in modern remakes.
07-11-2012 11:17 PM
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 Thanks given by: Sohakmet , BumblebeeCody , Skarro
Sohakmet Offline
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Post: #2
RE: Space invaders
How to make a successful game? Have it glitch into your advantage.
07-12-2012 03:38 AM
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thavleifrim Offline
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RE: Space invaders
This fact is rubbish, defiantly not worth a panel on the home page *cough*cough*
(This post was last modified: 10-17-2012 03:22 PM by thavleifrim.)
10-17-2012 03:22 PM
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Hypercat-Z Offline
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RE: Space invaders
You know what other videogame features were born by a glitch? Combos and Ermac!
11-11-2012 12:31 AM
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