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philliphourglass Offline
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Post: #21
RE: Saving
I understand their place in older games - most hardware couldn't handle preserving the specifics of a playthrough anywhere on the map (as in most RPGs). With the power of the current technology, there really is no excuse, save for artificially inflating the difficulty.
08-02-2012 09:12 AM
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Messages In This Thread
Saving - Beardy - 07-26-2012, 09:55 AM
RE: Saving - Nuudoru - 07-26-2012, 10:03 AM
RE: Saving - G-Locke - 08-02-2012, 05:16 AM
RE: Saving - Xannidel - 07-26-2012, 10:04 AM
RE: Saving - Beardy - 07-26-2012, 10:09 AM
RE: Saving - damerdar - 07-26-2012, 10:15 AM
RE: Saving - retrolinkx - 07-26-2012, 10:34 AM
RE: Saving - zspartancats - 07-26-2012, 12:22 PM
RE: Saving - damerdar - 07-26-2012, 10:44 AM
RE: Saving - Xannidel - 07-26-2012, 11:04 AM
RE: Saving - BumblebeeCody - 07-26-2012, 12:10 PM
RE: Saving - Mr.Katana - 07-26-2012, 02:26 PM
RE: Saving - SERIOUSLY THOUGH - 07-26-2012, 06:13 PM
RE: Saving - Metal - 07-28-2012, 11:05 PM
RE: Saving - Zaliphone - 07-29-2012, 10:36 AM
RE: Saving - Sirion - 07-29-2012, 04:10 PM
RE: Saving - SERIOUSLY THOUGH - 07-29-2012, 09:17 PM
RE: Saving - Sirion - 07-31-2012, 02:48 PM
RE: Saving - SERIOUSLY THOUGH - 08-02-2012, 07:11 PM
RE: Saving - Nicknclank - 08-01-2012, 02:26 AM
RE: Saving - Beardy - 08-02-2012, 08:40 AM
RE: Saving - philliphourglass - 08-02-2012 09:12 AM
RE: Saving - Legendary DCL - 08-02-2012, 11:17 AM

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