Saving - Printable Version +- Did You Know Gaming? Forums (https://dykg.vgfacts.com) +-- Forum: Gaming (/forum-15.html) +--- Forum: Gaming Discussion (/forum-6.html) +--- Thread: Saving (/thread-831.html) Pages: 1 2 |
Saving - Beardy - 07-26-2012 09:55 AM I'm all old and crusty. Frankly I hate it when games make you go to a specific bit of the map to save. I don't mind checkpoints, and I don't mind MENU: SAVE. But having to walk around for a while to find a save point? No. What d'youse guys think? RE: Saving - Nuudoru - 07-26-2012 10:03 AM I'm way too used to jRPG to have an issue with running around to find a save-point. Does anyone else always save twice, just to be sure? RE: Saving - Xannidel - 07-26-2012 10:04 AM Well it does make the game a little rougher depending on how far you are in a certain area. RE: Saving - Beardy - 07-26-2012 10:09 AM I mention it because I picked up Dead Rising 2 earlier for very cheap. As fun as it it to smash shit up... I don't like the awkward "go poo" save system. Frankly, I want a pause and save unless it's a checkpoint CoD system. It basically excludes people who have to switch off the console and run off. RE: Saving - damerdar - 07-26-2012 10:15 AM I don't really mind if a game requires specific places to save, but if a game uses these, they need some sort of "quicksave" that I can use if I need to leave urgently. RE: Saving - retrolinkx - 07-26-2012 10:34 AM >"Do you want to save the game" >"Yes" >Exit menu >Press "Quit" >"You are about to quit, want to save the game" >"Yes" ...just to make sure... RE: Saving - damerdar - 07-26-2012 10:44 AM >"Do you want to overwrite this save file?" I don't know! What if I made a mistake within the last hour? What if I want to fight that boss again? What if I missed an achievement? It's not worth it!! > Select No >"Save file 1284 created" RE: Saving - Xannidel - 07-26-2012 11:04 AM Is the DR2 game on a console? RE: Saving - BumblebeeCody - 07-26-2012 12:10 PM I don't mind having to travel. Dead Rising "toughened" me up into saving as often as I can. RE: Saving - zspartancats - 07-26-2012 12:22 PM (07-26-2012 10:34 AM)retrolinkx Wrote: >"Do you want to save the game"I do that all the time. My inner Paranoid Parrot, forces me to do it. I like when a games allows me to save where ever I want. The game should also have auto-saves every so often. Just in case you forget to save before exiting the game. RE: Saving - Mr.Katana - 07-26-2012 02:26 PM I find myself with any fallout game on the console, I have to save frequently whenever I get paranoid that it will crash. I also have to have 2 saves that I switch back and forth saving to. That way, if one gets corrupt, I got the other one. RE: Saving - SERIOUSLY THOUGH - 07-26-2012 06:13 PM I hate not being able to save every two seconds but I've got to say, it makes survival games better Though it was a nasty shock to see my Skyrim savefile being 6GB because I save every 5 seconds RE: Saving - Metal - 07-28-2012 11:05 PM pokemon ranger; final boss there you have it RE: Saving - Zaliphone - 07-29-2012 10:36 AM The thing I always hated about Kingdom Hearts (yes, there is something bad in those games) was the specific places for saving and having to back track a ton or just keep playing to save. I also don't like how a lot of console versions of games don't have a proper quicksave and quickload function. RE: Saving - Sirion - 07-29-2012 04:10 PM When I played Star Wars Kotor II, back in 2005, for some reason, I was obsessed with quick saving. I pressed F5 even when I hadn't made anything important (like walking from A to B, where they aren't too far one from another). Now I regret not saving as often on Dragon Age Origins sometimes. I usually don't have problems with checkpoints, but I hated it on Far Cry. IT'S AN OPEN WORLD GAME! IT DOESN'T WORK! In Far Cry 2 it was funny. There are those "safehouses" where you could sleep and change weapons. For a long time I thought sleeping was the only way I could save, but you can save simply by pressing Esc and selecting Save Game. |