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Project DYKG (Official Thread).
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DHXIII Offline
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Post: #91
RE: Project DYKG (Official Thread).
(07-09-2012 01:24 PM)Ambizzle Wrote:  
(07-09-2012 04:56 AM)DHXIII Wrote:  
(07-09-2012 04:39 AM)Ephex Wrote:  I might be able to squeeze in some programming. What would it be in? C?
Anything you want it to be programmed in to be honest. We really need a programmer for this so it would be much appreciated!

Hey I made this today, I remembered someone had said they wanted to design a steampunk ninja, so I made a cool techno-ish vibe with some japanese influence. I may make it longer with another breakdown, but as it stands now it would loop, with a brief drop out of melody where it ends before relooping. Enjoy peeps!

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http://soundcloud.com/ambush72/track-5-level-4
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Absolutely the sort of music I would be looking for! Massive kudos!
07-09-2012 10:49 PM
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Equinox Offline
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Post: #92
RE: Project DYKG (Official Thread).
Hey guys, sorry I haven't been in contact for the past couple days. Are there any major developments story wise or gameplay wise?
07-10-2012 07:25 AM
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Ambizzle Offline
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Post: #93
RE: Project DYKG (Official Thread).
(07-10-2012 07:25 AM)Equinox Wrote:  Hey guys, sorry I haven't been in contact for the past couple days. Are there any major developments story wise or gameplay wise?

not too sure, it looks like this project/thread is starting to fizzle out lol.
07-11-2012 12:37 AM
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DHXIII Offline
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Post: #94
RE: Project DYKG (Official Thread).
(07-11-2012 12:37 AM)Ambizzle Wrote:  
(07-10-2012 07:25 AM)Equinox Wrote:  Hey guys, sorry I haven't been in contact for the past couple days. Are there any major developments story wise or gameplay wise?

not too sure, it looks like this project/thread is starting to fizzle out lol.
It's not. It's just we need a definitive programmer, Otherwise it will die out.
07-11-2012 01:43 AM
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Equinox Offline
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Post: #95
RE: Project DYKG (Official Thread).
We should think about a kickstarter or something.
07-11-2012 03:11 AM
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Sohakmet Offline
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Post: #96
RE: Project DYKG (Official Thread).
(07-11-2012 01:43 AM)DHXIII Wrote:  
(07-11-2012 12:37 AM)Ambizzle Wrote:  
(07-10-2012 07:25 AM)Equinox Wrote:  Hey guys, sorry I haven't been in contact for the past couple days. Are there any major developments story wise or gameplay wise?

not too sure, it looks like this project/thread is starting to fizzle out lol.
It's not. It's just we need a definitive programmer, Otherwise it will die out.

I'd say we leave it here until we can find someone who can be a programmer. There's not much reason to keep storming stuff without being actually able to do anything.
07-11-2012 03:51 AM
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Zaliphone Offline
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Post: #97
RE: Project DYKG (Official Thread).
I'd gladly help with something like level design or creating ideas. Although my specialty is creating completely outlandish easter eggs. So keep that in mind.
07-12-2012 08:07 AM
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Equinox Offline
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Post: #98
RE: Project DYKG (Official Thread).
I had a good idea for a level. Even though we're not going through with this at this moment, it's a good idea for me to put here. We should have a level where the player enters the trash bin of the computer and in which, he fights zombies, or deleted files, and have it as a graveyard setting.
07-16-2012 02:15 PM
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Sohakmet Offline
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Post: #99
RE: Project DYKG (Official Thread).
(07-16-2012 02:15 PM)Equinox Wrote:  I had a good idea for a level. Even though we're not going through with this at this moment, it's a good idea for me to put here. We should have a level where the player enters the trash bin of the computer and in which, he fights zombies, or deleted files, and have it as a graveyard setting.

Make him start the level coming out of a trash can.
07-17-2012 08:21 AM
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Equinox Offline
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Post: #100
RE: Project DYKG (Official Thread).
(07-17-2012 08:21 AM)Sohakmet Wrote:  
(07-16-2012 02:15 PM)Equinox Wrote:  I had a good idea for a level. Even though we're not going through with this at this moment, it's a good idea for me to put here. We should have a level where the player enters the trash bin of the computer and in which, he fights zombies, or deleted files, and have it as a graveyard setting.

Make him start the level coming out of a trash can.

Like he's blown out of the previous level and falls into the recycle bin. AND the virus tries to empty the recycle bin, so you have to beat the level in a set amount of time!
07-23-2012 03:48 PM
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