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Project DYKG (Official Thread).
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Nuudoru Offline
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Post: #76
RE: Project DYKG (Official Thread).
All I can offer is my knowledge about actually making games.

I have friends who has been project leaders for games and friends who has/is programmer for games.

So if there is anything you're not totally sure about when it comes to making the game as in ideas, or how much work something would require, you could ask me. I can hopefully give advice, and when I do I can back it up and not just shut you down.

This sounds useless as hell, but, if anyone finds it useful I'm here.
07-07-2012 10:04 AM
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Arjahn Offline
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Post: #77
RE: Project DYKG (Official Thread).
Project Creator, Aw yeah Big Grin
Wait... Actual skills... My one weakness....
07-07-2012 01:14 PM
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AbyssalDoom Offline
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Post: #78
RE: Project DYKG (Official Thread).
Y'know, why don't we try this: once we have the main things of the game (style[s], music, game itself) we try to put in voice acting once, see how it goes, and if it doesn't work, let's resort to text on a screen. The one thing that can ruin a game is crappy voice acting. Oh and btw, I actually want to try to take part in this. I'm going to try my hand at music (don't put me in at all yet, though, I don't even know the basics to music programs, I just feel like trying something new).
07-07-2012 06:16 PM
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SERIOUSLY THOUGH Offline
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Post: #79
RE: Project DYKG (Official Thread).
(07-07-2012 06:16 PM)AbyssalDoom Wrote:  ...we try to put in voice acting once, see how it goes, and if it doesn't work, let's resort to text on a screen. The one thing that can ruin a game is crappy voice acting.

A good point.
Though if every character had a heavy scottish accent, it would be an epic game regardless of the quality of sound (feel free to write all of this down)
07-07-2012 06:55 PM
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DHXIII Offline
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Post: #80
RE: Project DYKG (Official Thread).
(07-07-2012 06:55 PM)SERIOUSLY THOUGH Wrote:  
(07-07-2012 06:16 PM)AbyssalDoom Wrote:  ...we try to put in voice acting once, see how it goes, and if it doesn't work, let's resort to text on a screen. The one thing that can ruin a game is crappy voice acting.

A good point.
Though if every character had a heavy scottish accent, it would be an epic game regardless of the quality of sound (feel free to write all of this down)
I'm Scottish!
07-07-2012 07:00 PM
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SERIOUSLY THOUGH Offline
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Post: #81
RE: Project DYKG (Official Thread).
(07-07-2012 07:00 PM)DHXIII Wrote:  
(07-07-2012 06:55 PM)SERIOUSLY THOUGH Wrote:  
(07-07-2012 06:16 PM)AbyssalDoom Wrote:  ...we try to put in voice acting once, see how it goes, and if it doesn't work, let's resort to text on a screen. The one thing that can ruin a game is crappy voice acting.

A good point.
Though if every character had a heavy scottish accent, it would be an epic game regardless of the quality of sound (feel free to write all of this down)
I'm Scottish!

People, we now have all we need in voice acting !
Close the door on the way out.
07-07-2012 07:08 PM
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DHXIII Offline
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Post: #82
RE: Project DYKG (Official Thread).
(07-07-2012 07:08 PM)SERIOUSLY THOUGH Wrote:  
(07-07-2012 07:00 PM)DHXIII Wrote:  
(07-07-2012 06:55 PM)SERIOUSLY THOUGH Wrote:  
(07-07-2012 06:16 PM)AbyssalDoom Wrote:  ...we try to put in voice acting once, see how it goes, and if it doesn't work, let's resort to text on a screen. The one thing that can ruin a game is crappy voice acting.

A good point.
Though if every character had a heavy scottish accent, it would be an epic game regardless of the quality of sound (feel free to write all of this down)
I'm Scottish!

People, we now have all we need in voice acting !
Close the door on the way out.
Och Aye! Get on skype and you can hear my accent.
07-07-2012 07:44 PM
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SERIOUSLY THOUGH Offline
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Post: #83
RE: Project DYKG (Official Thread).
(07-07-2012 07:44 PM)DHXIII Wrote:  Och Aye! Get on skype and you can hear my accent.

I used to have a scotch accent in the few years I lived in Scotland, then I moved to England and now I sound like a Southerner Big Grin
I'll only get on Skype in September though Sad Then we shall discuss haggis
07-07-2012 07:48 PM
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DHXIII Offline
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Post: #84
RE: Project DYKG (Official Thread).
(07-07-2012 07:48 PM)SERIOUSLY THOUGH Wrote:  
(07-07-2012 07:44 PM)DHXIII Wrote:  Och Aye! Get on skype and you can hear my accent.

I used to have a scotch accent in the few years I lived in Scotland, then I moved to England and now I sound like a Southerner Big Grin
I'll only get on Skype in September though Sad Then we shall discuss haggis
Aha, we shall!
07-07-2012 08:42 PM
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Ambizzle Offline
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Post: #85
RE: Project DYKG (Official Thread).
Just letting everyone know I am working on some ruff concepts, I will try to have them posted by this time next week, I got like 2 or 3 tracks I will compose and be looking for feedback on!
07-08-2012 09:45 AM
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Mr.Holmes Offline
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Post: #86
RE: Project DYKG (Official Thread).
I hear that I have a southern accent..... Being that I'm among southern people all day every day, I can't really confirm this.
07-08-2012 11:15 AM
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SERIOUSLY THOUGH Offline
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Post: #87
RE: Project DYKG (Official Thread).
(07-08-2012 09:45 AM)Ambizzle Wrote:  Just letting everyone know I am working on some ruff concepts, I will try to have them posted by this time next week, I got like 2 or 3 tracks I will compose and be looking for feedback on!

I look forward to hearing what you have to offer
07-08-2012 04:39 PM
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Ephex Offline
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Post: #88
RE: Project DYKG (Official Thread).
I might be able to squeeze in some programming. What would it be in? C?
07-09-2012 04:39 AM
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DHXIII Offline
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Post: #89
RE: Project DYKG (Official Thread).
(07-09-2012 04:39 AM)Ephex Wrote:  I might be able to squeeze in some programming. What would it be in? C?

Anything you want it to be programmed in to be honest. We really need a programmer for this so it would be much appreciated!
07-09-2012 04:56 AM
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Ambizzle Offline
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Post: #90
Wink RE: Project DYKG (Official Thread).
(07-09-2012 04:56 AM)DHXIII Wrote:  
(07-09-2012 04:39 AM)Ephex Wrote:  I might be able to squeeze in some programming. What would it be in? C?

Anything you want it to be programmed in to be honest. We really need a programmer for this so it would be much appreciated!

Hey I made this today, I remembered someone had said they wanted to design a steampunk ninja, so I made a cool techno-ish vibe with some japanese influence. I may make it longer with another breakdown, but as it stands now it would loop, with a brief drop out of melody where it ends before relooping. Enjoy peeps!

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(This post was last modified: 07-09-2012 01:24 PM by Ambizzle.)
07-09-2012 01:24 PM
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