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If you were given the tools needed to make a video game what would it be about?
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Lesqueecee Offline
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Post: #10
If you were given the tools you need to make a video game, what would it be about?
I'd make an RPG with a timeline system wherein you plan out every move through a timeline at the start of each turn and the timeline will be including movement, duration of the attack, preparation for the attack, casting of the spell etc. Also battles take place in a free battlefield so you customize where your players start out on a battlefield to lessen movement time and for strategic purposes. Each turn costs 30 seconds so each move has a laid out preparation skill and stuff like that. Also each of your characters are unique. Here's a list of what I've got so far:


~A Violinist - Like a bard of sorts and since he uses a violin, he needs time at the start of a match to prepare his violin but he's still able to cast magic and stuff that doesn't need his violin
~An Archer - Useful because movement doesn't apply for this guy and can also attack multiple enemies with moves like a scattershot of some sort.
~A Strategist - He has the ability to manipulate the battlefield like a skill that can pull enemies in an area to a single place to set up for moves like the Archer's scattershot.
~A Brutal Swordsman - Kind of a must. Has moves that can deal damage to people around him, stuff like that, the usual.
~A Junior Magician - Still a student magician but has a potential of some sort on her that can activate randomly during a turn, buffing all the moves she's about to do. Other than that, knows the usual spells and also she's gonna be sort of clumsy so she can fail some of her moves causing her timeline to be delayed and cancel out some moves you planned her to do.

As for the story...Got nothing yet XD I'll think up a story soon.
06-27-2012 09:39 PM
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Messages In This Thread
. - Slam - 06-26-2012, 09:32 AM
REPLY - Arjahn - 06-26-2012, 01:07 PM
If you were given the tools you need to make a video game, what would it be about? - Lesqueecee - 06-27-2012 09:39 PM

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