I had more fun in the stream chat trolling with everyone else than actually listening to the first 40 minutes. SO much of that conference was a snooze fest to begin with.
Firstly,
I DON'T GIVE A FUCK ABOUT FACEBOOK OR SOCIAL GAMING
, so that was a complete turn-off for starters.
Then there was the whole "ease of use" being thrown around.
'Instantly boot up your game with no more waiting' Oooo ahhh
Back in the days before Xbox 360/PS3 we would put a disc in a play. During the N64 days we'd put the cartridge in and play straight away. NOW, they're talking about instantly booting up the game with no waiting. That's funny yall. What with Redeeming Online Passes, Day-1 DLC, Disc Locked Content, Day 1 patches, installing the game, installing the updates and making sure the console is online (and therefore having to create an account and have THAT online) instantly playing has
never been easier. Such BS.
Once they got to the console and the games, then it got good. Killzone looks nice (meh), Media Molecules new idea looks awesome. The Square-enix announcement was disappointing since that trailer had been out for nearly a year now(YouTube: Angis Philosophy).
Yoshinori Ono is hilarious as always. I love how he purposefully stated it wasn't about Street Fighter. He knew!
I HATE the idea of the share button. I do not care at all about social interaction or Facebook.
Nice to see new IPs like Deep Down and Watch Dogs. By was slightly let down but the awesome idea of the anti-government game to find out it's another InFamous game(same with Killzone); these side title games.