Ok so I made a "small" review over Leon and Chris's story (not the other guy) but that will be tomorrow soooo here we go!
Okay guys this is sort of long but this is my opinion on Resident Evil 6 demo (Please not I did not play all 3 characters, just Leon and Chris's story. Also there are bound to be mistakes so please don't be too critical about those but do point them out and if I said anything incorrectly please let me know. Thank you ^^
Okay so I played only Leon and Chris's demo and I gotta say that I have mixed feelings for this.
Leon's story seems to suit those who enjoy zombies and what not because it was very atmospheric and the graphics reflected that really well while Chris's seems to suit those who prefer more of an action game with zombies being replaced with armed asshats that I could care less about with a huge "B.O.W.
" with an obvious weakness on it's back that you couldn't miss it if you were blind! I do not remember the other player you can play as but that will wait for tomorrow so I will try that person.
Now for the things I liked: I did like the walking WHILE aiming, a big plus for those people who played the other games and wished that was in those games. I also liked how you could have your AI friends help out if you were in trouble so I gotta give Capcom some props for giving us DECENT AI partners that do shit. The graphics were amazingly nice for a Resident Evil title and yes I do say that in a good way.
Now for the things I did not like: The darkness in Leon's story was BS because it blended the zombies so well that I could not see shit! Next the zombies who hit me seemed to know a nice chunk of my HP so any pills that I ate (Yeah that's your herbs for you) and then got hit by a zombie, it brought me right back to red. Next, the lack of herbs in your "inventory" I was to believe that herbs in this game will be just like RE:ORC where they are used automatically while first aid sprays are situational items. Ammo is EVERYWHERE! This is meant to be survival horror right? Why they give me so much ammo and ELIMINATE the horror aspect. Running is also game breaking because I can just RUN from everyone and not give a shit. I did not like the "BOW" fight because the weakness was so damn obvious where as a COMMON ENEMY like the regenerators had those hidden weaknesses that you had to use the infered scope to find the weaknesses. WHY CAN'T THAT BE IN THIS AS WELL!?
For now that is all I can think of, will play Jake (I think that is his name) tomorrow and put some more thought into this because this was all just rushed out without really thinking.
*Edit*
Forgot to add that zombies can carry AND use weapons like an axe and what not. That I feel is a good thing because it makes them more intimidating and the girl partner in Leon's story grabbed an axe out of a zombies hand and chopped it down. That is pretty darn awesome in my books.