(08-22-2012 11:20 AM)BumblebeeCody Wrote: I don't mind the online multiplayer because it worked incredibly well and it felt like Left 4 Dead 1 and 2s multiplayer mode. But when you make campagin co-op, then you take the scare factor out.
"I want to progress but I have to wait for my partner to reload"
"I cant progress because my partner is going for a shit"
"My partner found that moment funny which took me out of the immersion"
"I have to rely on my partner to aim"
"My partner died and now we have to restart"
"My partner is a moron-" and so-on and so-on. Co-op in games isn't bad but you don't need it for Dead Space. This is EA putting their little fingers in our games and trying to force this online pass crap on us if we want to experience what the game fully has to offer. I can live without competitive multiplayer in Dead Space 2(I redeemed my code and played it twice...meh) but having the campaign have this tacked on co-op is stupid. Dead Space is a sacred game really.
That's all though, that's the only problem I see with the game. It's really bad though... :/
I just don't understand why you're complaining about co-op when it's optional. And it's not a separate campaign. Why does it bother you so much that they included something that doesn't even affect you?
They're not trying to force anything on us. It's completely optional.
As for the online multiplayer, I as well played it about 2-3 times. It was bad. And that's why I think they should have worked on making it a better experience.