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Project DYKG (Official Thread).
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Equinox Offline
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Post: #39
RE: Project DYKG (Official Thread).
(07-06-2012 05:37 AM)damerdar Wrote:  It doesn't have to be giant, and it definitely doesn't have to be "meh", just because there isn't a centralized gameplay style.

But that's alright. The story that Nicknclank put out (which is what I'm going with until/if we get something better) would still work either way.

So what would everyone want the gameplay to be? I'm still a fan of a Megaman/Castlevania/Metroid-esque action/adventure/platforming thingy. Plus, 2d is (in my limited experience), much easier to do than 3d, but doesn't necessarily make any major sacrifices.

I'm still working up my idea. We need to come up with a great story first so Nicknclank, Fearless, and Holmes, we've all gotta get together and put one together.
07-06-2012 05:43 AM
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Project DYKG (Official Thread). - DHXIII - 07-05-2012, 05:59 PM
RE: Project DYKG (Official Thread). - Equinox - 07-06-2012 05:43 AM

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