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Project DYKG (Official Thread).
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Mr.Katana Offline
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Post: #29
RE: Project DYKG (Official Thread).
(07-06-2012 04:09 AM)damerdar Wrote:  Here are a few of my ideas for combinations of gameplay and theme

Racing + Roman Coliseum Chariots. Possibly have it start in a Coliseum, but leading to a chase/chariot fight in the wilderness and, just to make it cool, along a cliff. Different character's would have different chariots, capable of different things (which lead to different tracks through the wilderness) and have different speeds, armor, and abilities.

Action/Stealth + Steampunk. Have the character need to break into a massive steampunk factory or industrial complex for whatever reason. One of the character's could be a steampunk ninja, where they sneak through the place because they aren't very effective in direct combat. Another character has a huge boomstick and can just blow people away, but they have to fight through the security. They might not be able to find some of the secret passages, but they can storm their way into the security barracks and find their own secrets there.

I like the different character things for Action/ Stealth. Here's just my idea on it. How about like a 2D platformer with action/stealth? Almost like a Megaman type feel but not exactly.
07-06-2012 04:14 AM
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Project DYKG (Official Thread). - DHXIII - 07-05-2012, 05:59 PM
RE: Project DYKG (Official Thread). - Mr.Katana - 07-06-2012 04:14 AM

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