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Explaining modern Pokémon games
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BumblebeeCody Offline
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Post: #14
RE: Explaining modern Pokémon games
(11-03-2012 12:16 AM)Symphony Wrote:  
(11-02-2012 10:58 PM)Ouberry_13 Wrote:  
(11-02-2012 10:29 PM)BumblebeeCody Wrote:  It gives a much higher level of respect though. It's not just a kiddies game but a game about seriously strategical thinking.

Yea, but that level of meticulous thinking on the player's part is not really needed to enjoy the game, which is probably why some people, myself included, don't bother at all with all this EV/IV crap. It's something extra that you don't really need to use to play the game, and personally, I don't see it as something to show respect towards. If you do it, good on you, but I'm not gonna give you more respect just for spending more time fighting certain mons.

Once again that's true if you're not interested in the metagame or you just play with your friends. However, not caring about EVs and natures (screw IVs) competitively means you're going to have a huge (and I really mean huge) disadvantage over someone who cares. 50 points into a stat might not make any difference 'offline' or with friends, but hell you'll be needing them on the meta.
Exactly my point. If you want to mess around and get your pocket monsters to 100 then there's nothing to stop you playing that way. But if you ever want to win competitively, then you'll have to join the learning curve.
11-03-2012 09:54 AM
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Messages In This Thread
RE: Explaining modern Pokémon games - Kai - 10-29-2012, 05:07 PM
RE: Explaining modern Pokémon games - BumblebeeCody - 11-03-2012 09:54 AM

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