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Walkthroughs
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Walkthroughs
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Symphony Offline
I lack imagination
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Post: #1
Walkthroughs
I'll start the thread with the story of mine that made me give some thoughts about this topic. It's rather lengthy, but nonetheless interesting (I guess).

[StartRant]
[/EndRant]

Sooooo, after remembering that little story after I finished playing Castlevania: Aria of Sorrow (actually, I'm on the last boss as I type this) I've made up the following thoughts about walkthroughs:

1. Walkthroughs are helpful, no doubt about that. However, where's the limit (or.. is there a limit?) between using a walkthrough and having fun with the game?
I have friends that only play games with walkthrough open while they run. They stop at every segment in order to know what to do next (one of them linked me to a 300 page + walkthrough on OoT he was using). Heck.. even I had to do this while playing Legend of Grimrock. For some weird reasons, the dungeon style made me take scares at each corner. So I had the need to know if something was going to pop up.
And I must say, even using a walkthrough entirely, I found the game to be extremely fun. It might be because the fights were mine to decide, and so was the character upgrades, but I don't really know.

2. As I grew up, I found myself with less and less time to spend on games. I still spend a lot of time, but I just won't let myself stare at 'x' point in a game where I'm stuck and try to find out how to progress. If the answer isn't clear, and if the game doesn't get me that involved, I will simply hop to gamefaqs and get the answer. However, if the answer is too obvious, I will feel bad, seeing as I could've find out if I had tried a bit more.

3. To what extent is acceptable for a game to require you to use walkthroughs? I mean, you could tell me 'Heck, walkthroughs are for lazy gamers. I don't use walkthroughs' but the point is (unless the game is ridiculously easy) you can't get 100% of the game by yourself (and I really mean 100%. With every-fucking-thing available).
For me, old games like the Kirby I mentioned, even though the game itself was fairly easy, lacked some sort of explanation on how stuff works. I would've never figured out I could climb walls with that rabbit if I hadn't read. IMO, if the game is making you use alternative sources to find out how their stuff works, it has failed somewhere.


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So, what do you think about them?
08-12-2012 05:33 AM
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Messages In This Thread
Walkthroughs - Symphony - 08-12-2012 05:33 AM
RE: Walkthroughs - retrolinkx - 08-12-2012, 11:52 PM
RE: Walkthroughs - Xannidel - 08-13-2012, 12:12 AM
RE: Walkthroughs - Zaliphone - 08-13-2012, 04:10 AM
RE: Walkthroughs - SERIOUSLY THOUGH - 08-13-2012, 05:17 AM
RE: Walkthroughs - BumblebeeCody - 08-13-2012, 08:35 AM
RE: Walkthroughs - retrolinkx - 08-13-2012, 05:24 PM
RE: Walkthroughs - BumblebeeCody - 08-14-2012, 12:54 AM
RE: Walkthroughs - Nuudoru - 08-13-2012, 04:34 PM
RE: Walkthroughs - elizasteave - 08-13-2012, 06:00 PM
RE: Walkthroughs - retrolinkx - 08-14-2012, 05:48 AM
RE: Walkthroughs - Ouberry_13 - 08-14-2012, 06:35 AM

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