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Zelda 2014 Details - (Unconfirmed)
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Beware of Cuccos Offline
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RE: Zelda 2014 Details - (Unconfirmed)
(09-08-2012 07:26 PM)retrolinkx Wrote:  
(09-08-2012 10:59 AM)DidYouKnowGaming Wrote:  
(09-07-2012 05:07 PM)retrolinkx Wrote:  
(09-07-2012 08:43 AM)DidYouKnowGaming Wrote:  Frankly I'd rather them scale Zelda back. Link to the Past wasn't that big, nor was OoT or MM but they are some of the best games ever made. Quality over quantity.

Actually, LTTP was large, it had enough space to fit a desert, a castle, a town, a forest, a lake, mountains and even a second map after that, along with 12 dungeons, it was the longest Zelda game yet, OOT and MM can't compare, I think the newer Zelda's should stop having the "Get 3 items for the MS" - "Then get 3-4 items for another task" - "Final dungeon" routine, and have a similar route to LTTP, in which you get 3 items for the MS, final boss, sudden plot twist, and then maybe have 5 dungeons to do things in, then the final final boss.

And most of that is empty space. Take it out and the game is fairly simple and small. It's also a lot easier to place tiles than it is to create 3D areas. My point stands.

Edit: Actually I just flat out disagree with your statement about LTTP being big. You can go from one side to the other in about 2 minutes. http://zs.ffshrine.org/link-to-the-past/...orld-1.png

For the time, I guess it was big, and to complete it, you'd have to do a lot more than some of the Zelda games today, 12 dungeons is still more than any other Zelda game, and the second world is also quite a stretch.

Another thing to keep in mind is you were always going back and forth (especially if you wanted a full playthrough) which made it seem even more vast.
09-08-2012 11:49 PM
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Zelda 2014 Details - (Unconfirmed) - Kai - 09-05-2012, 07:51 AM
RE: Zelda 2014 Details - (Unconfirmed) - Beware of Cuccos - 09-08-2012 11:49 PM

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