(09-06-2012 11:36 AM)SERIOUSLY THOUGH Wrote: (09-06-2012 11:34 AM)Zaliphone Wrote: (09-06-2012 11:25 AM)SERIOUSLY THOUGH Wrote: (09-06-2012 11:00 AM)actionisforlosers Wrote: I loved skyward sword this will be good or I'll personally slap Miyamoto.
You slap Miyamoto and the entirety of the gaming world will find you, and double-reverse-bitchslap you.
That gif...it's beautiful. Where the hell did you find it?
It's in my list of gif's under "Miyamoto say wut".
*2 seconds later* Just checked on google - all you have to do is write "Miyamoto Gif"
You can find the video of it here
On topic:
Lets be honest (no BS), the only reason we don't want Link to talk is because it would feel incredibly awkward hearing him talk, we'd take time to get used to it, it'd be distracting in the game and the Zelda fantards would rate it as the worst Zelda game ever (Even if the mechanics, graphics etc are improved an, the voice acting would make it the "worst Zelda game ever"). What kind of voice would Link have?
There is no excuse for Zelda not having voice acting but there's a huge risk of adding voices to a game like that and I personally don't find it charming in Zelda to have "lip-fumbling" but, would rather go back to the previous Zelda games of just head nodding and moving. I still find it archaic that they don't have voice acting because games are supposed to have progressed. We couldn't have voice acting in the 80's but adding voice acting was supposed to be one of the big features of the PS1 and N64. Yet in 2012, Nintendo won't do it for Zelda. I don't blame 'em for staying silent with Zelda. Basically, Nintendo are playing it safe for themselves and for us.
(It's kinda bad when the only voice acting you had for the Zelda series was the CD-i games and the cartoon).