(09-05-2012 09:50 PM)Arjahn Wrote: (09-05-2012 01:26 PM)Gardocki Wrote: If they don't have full voice acting in the game, Nintendo can go F themselves with this. I don't care how massive or groundbreaking the game is promising to be (and that article to me sounds very fanboyish by the way), if they don't have voice acting for a game that is looking to appear on the same level as Skyrim, it'll be a big fucking fail. There's absolutely no reason why the last Zelda game didn't have voice acting (and don't give me that "it's the charm of the game" bullshit either), making another game without voice acting is a huge mistake.
It is. There's no reason, not one single god damn reason that there's no voice acting in the newer Zelda titles. Even fucking Mario evolved, why can't Zelda?
I can accept that anything before the Gamecube couldn't handle it, that's fine. These days, there's no excuse for not having voice acting. Instead we're tasked with reading three sentences packed into a small box. I didn't buy a game to read a fucking novel, I bought a game to be engrossed in the story through the characters expression of emotions and dialogue. With Zelda games, there's little expression, and no dialogue to help. Instead I'm reading everything in my voice, and that doesn't help anything.
If other adventure games can have full voice acting, and still have a great story, then Zelda can too.
(09-06-2012 03:41 AM)Stan Wrote: (09-05-2012 01:26 PM)Gardocki Wrote: If they don't have full voice acting in the game, Nintendo can go F themselves with this. I don't care how massive or groundbreaking the game is promising to be (and that article to me sounds very fanboyish by the way), if they don't have voice acting for a game that is looking to appear on the same level as Skyrim, it'll be a big fucking fail. There's absolutely no reason why the last Zelda game didn't have voice acting (and don't give me that "it's the charm of the game" bullshit either), making another game without voice acting is a huge mistake.
Maybe. But one does not SIMPLY make Link talk.
He speaks the same language as Gordon Freeman.
But everyone else in Half-Life talks, making the narrative move along much better.
(09-06-2012 04:21 AM)retrolinkx Wrote: (09-05-2012 01:26 PM)Gardocki Wrote: If they don't have voice acting for a game that is looking to appear on the same level as Skyrim, it'll be a big fucking fail.
Hold on, let me get this straight, you think that this Zelda game is on the same level of Skyrim in terms of what? I know it's not the map size and the amount of stuff you can do, but I don't really get what this part means.
I never once said that Zelda was on the same level as Skyrim. This is you barely reading my post and having a knee jerk reaction. I said, if they don't have voice acting for a game that is looking to appear on the same level as Skyrim, meaning the next game, not the current game. The article talks about the next game being huge, taking hours and hours to explore. With everything they want to put into the game, that would put it on the same level as Skyrim, if not above it. What is it with people not reading posts around here?
Gordan Freeman doesn't shout or yell when swinging his crowbar...
[/quote]