BumblebeeCody
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RE: Have you ever cried in a game?
(07-22-2012 11:08 AM)Beardy Wrote: (07-22-2012 10:59 AM)BumblebeeCody Wrote: (07-22-2012 10:38 AM)Beardy Wrote: This'll probably be an unpopular opinion, but hey... I don't think that emotive writing is important enough to the industry for a game to have really touched me emotionally yet. I've been attached to characters, yes, but that's been going on since I've been trying to keep Jools and Jops alive. In terms of storyline, I can't think of anything properly touching yet. And I've wept like a little girl at movies and books.
Shoutouts to Cannon Fodder.
Interesting thought. Have you played Heavy Rain?
No, I've not got a PS3. I hear it's very good, though and I really, REALLY want to play it. Knowing NOTHING about it, I strongly suspect that it hasn't bridged that emotional gap, though.
Games have to be interactive, that's their nature. The entire history of narrative previously is basically passive (unless you want to turn to page 42...etc). You get swept along with the story and characters. It's empathy rather than empowerment. Whilst I do honestly believe that gaming has the potential to eclipse this, I don't think it's even nearly happened yet.
Yeah I understand. I think it's because when you watch a film you're sitting and watching. If you watch a cutscene from a game like MGS4 or Final Fantasy which are amazing to watch(mini films), you're completely engrossed in that moment, but then you get pulled back out of that once you have to pick up the controller and start tapping away at buttons.
For me Heavy Rain is one of the few games that really bridged the gap. When I played that game, damn, I could not stop playing it. I bought it and completed it the next the day. The story was incredible and I never felt out the "emotional factor" once the game told me to press something. Here's their latest project
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07-22-2012 11:20 AM |
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