(07-22-2012 10:59 AM)BumblebeeCody Wrote: (07-22-2012 10:38 AM)Beardy Wrote: This'll probably be an unpopular opinion, but hey... I don't think that emotive writing is important enough to the industry for a game to have really touched me emotionally yet. I've been attached to characters, yes, but that's been going on since I've been trying to keep Jools and Jops alive. In terms of storyline, I can't think of anything properly touching yet. And I've wept like a little girl at movies and books.
Shoutouts to Cannon Fodder.
Interesting thought. Have you played Heavy Rain?
No, I've not got a PS3. I hear it's very good, though and I really, REALLY want to play it. Knowing NOTHING about it, I strongly suspect that it hasn't bridged that emotional gap, though.
Games have to be interactive, that's their nature. The entire history of narrative previously is basically passive (unless you want to turn to page 42...etc). You get swept along with the story and characters. It's empathy rather than empowerment. Whilst I do honestly believe that gaming has the potential to eclipse this, I don't think it's even nearly happened yet.