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How can people in the industry know so little? - Nuudoru - 08-03-2012 12:19 AM

http://mynintendonews.com/2012/08/02/nintendos-handheld-division-is-falling-apart/

Can we keep up a discussion about how incredibly blind and stupid some developers are? That guy implies that people buy games for android and 3DS for the same reason.

Holy shit some people has no idea which market they are reaching out to.


RE: How can people in the industry know so little? - SERIOUSLY THOUGH - 08-03-2012 12:24 AM

HOW could you even start to draw a parallel between the two !?
Either they're idiots, or this is a marketing ploy to make us talk about them.

Quote:“The ecosystem that they’ve created, it’s just really difficult to justify spending $30 on a game that is anything other than a Mario, a Zelda, a Pokemon. I think that ultimately their ecosystem starts to fall apart.”

[Image: tumblr_m3zw8w0dAc1rugtvpo1_250.gif]


RE: How can people in the industry know so little? - Beardy - 08-03-2012 12:28 AM

I remember seeing a review of the 3DS when it first came out. The dude basically said it was crap because it's not an iPhone.

Angry, I was.


RE: How can people in the industry know so little? - BumblebeeCody - 08-03-2012 12:33 AM

Quote:Ngmoco CEO Neil Young says that consumers can’t justify spending $30 on anything other than a Mario, Zelda or a Pokemon title.

[Image: 8JRU]
Source? What research went into that statement?

The only reason I think this guy tries to compare the two is because it's handheld gaming

If you consider the iPhone a legit gaming platform you should leave.




RE: How can people in the industry know so little? - Nuudoru - 08-03-2012 12:36 AM

(08-03-2012 12:28 AM)Beardy Wrote:  I remember seeing a review of the 3DS when it first came out. The dude basically said it was crap because it's not an iPhone.

Angry, I was.

And that's the problem with a lot of people who purely make games for android/iPhone. They think the games on a portable consoles hold the same quality as those for phones. Then when they say that 3DS isn't as popular as iPhone games they judge it just by salesnumbers, without giving it any thought to how many people that buy 3DS and those that buy iPhone. Then you also have to think about why people buy 3DS and iPhone and so on. There's SO MUCH they ignore that it blows my mind.

It's also good to take a notice of what happeneds when you create actual games for Android. Square-enix ported Final Fantasy 3 for Android not long ago and it costs three times as much as other games due to quality, and it's a best-seller right now.


RE: How can people in the industry know so little? - Zaliphone - 08-03-2012 02:43 AM

That is just ridiculous...how can they think that some F2P mini-game is on par with a 40 dollar, fully 3D, two-screened, stereoscopic, multi-buttoned, Nintendo game?

The only thing they have in common is touch screen.


RE: How can people in the industry know so little? - retrolinkx - 08-03-2012 04:27 PM

>Handheld division falling apart
>Over 17 million 3DS sold.
>Even more games sold

hurr

I believe that these kinds of people are brainwashed by other companies, casuals, and sites like IGN and Gamespot to think this, many people don't understand the industry because their understanding comes from one of the above, who themselves don't understand the industry very well, or are told to show it differently than how it is.


RE: How can people in the industry know so little? - Lethal - 08-03-2012 07:56 PM

If anything LoZ is NOT falling apart.
The game in the Mario/Zelda series are easily the most anticipated game of every year. Even though others may be looking forward to bigger titles like Call of Duty and Assassins Creed, LoZ will always get sales no matter. I dont see people complaining about the games on and on, I dont see anyone complaining about aything in ALL of their games, whereas games like Call of Duty only do good because of sales, purely because its a massive time killer, and parents by it for their kids to keep them in their room and quiet.
For me, Legend of Zelda and Mario has always been a family thing, we ALL play it.


RE: How can people in the industry know so little? - Beardy - 08-04-2012 09:40 AM

BUMP.

What bugs me about the gaming industry is their approach to second-hand games. What with digital distribution only platforms like the (hahaha) PSP Go and day 1 DLC that's only included with a new copy of the game (Arkham City, I'm looking at you) or else you have to pay for it, it's basically a fact that the gaming industry thinks second-hand games are ruining them. They don't get that people buy second-hand games because they're cheaper and therefore more throwaway. People buy these games second-hand when they wouldn't buy them new. Remove the second-hand market and they just wouldn't buy the game.

This whole attitude bugs me in terms of legacy as well. Take the NES or whatever. Anyone who grew up with that console can still plug it in and get their nostalgia kicks or introduce their kids to some sweet, sweet Mario. In x years time, when the current consoles (which are kinda the tip of the iceberg... the next generation will probably be worse) are obsolete, all the backup DLC will be offline. Imagine getting a SNES for a few quid, with Donkey Kong Country, looking forward to some retro gaming... only to find that you can't actually get Diddy Kong or any of the animals you can ride which made the game playable, because it was DLC only.


RE: How can people in the industry know so little? - BumblebeeCody - 08-04-2012 09:53 AM

(08-04-2012 09:40 AM)Beardy Wrote:  BUMP.

What bugs me about the gaming industry is their approach to second-hand games. What with digital distribution only platforms like the (hahaha) PSP Go and day 1 DLC that's only included with a new copy of the game (Arkham City, I'm looking at you) or else you have to pay for it, it's basically a fact that the gaming industry thinks second-hand games are ruining them. They don't get that people buy second-hand games because they're cheaper and therefore more throwaway. People buy these games second-hand when they wouldn't buy them new. Remove the second-hand market and they just wouldn't buy the game.

This whole attitude bugs me in terms of legacy as well. Take the NES or whatever. Anyone who grew up with that console can still plug it in and get their nostalgia kicks or introduce their kids to some sweet, sweet Mario. In x years time, when the current consoles (which are kinda the tip of the iceberg... the next generation will probably be worse) are obsolete, all the backup DLC will be offline. Imagine getting a SNES for a few quid, with Donkey Kong Country, looking forward to some retro gaming... only to find that you can't actually get Diddy Kong or any of the animals you can ride which made the game playable, because it was DLC only.

I agree with the whole DLC BS (I was one of the SFxT people who got hit hardest by this BS practice). But, it's true about used game sales. They are an issue but game companies are going about it all the wrong way.

Day 1 DLC is conning the fanbase into being chumps
Disc Locked Content has no relation to used game sales but is about scamming you
Online passes is console DRM (otherwise get locked out-out of all of multiplayer)

These companies attack us for still buying their game when they should really be attacking the stores that profit from used game sales. Not the people who want to support you. Used game sales are a big issue, but don't attack us or you'll end up with a player base like Capcom and EA(Worst company in America).
This 2010 was the beginning of the end really.



RE: How can people in the industry know so little? - Beardy - 08-04-2012 10:02 AM

(08-04-2012 09:53 AM)BumblebeeCody Wrote:  
(08-04-2012 09:40 AM)Beardy Wrote:  BUMP.

What bugs me about the gaming industry is their approach to second-hand games. What with digital distribution only platforms like the (hahaha) PSP Go and day 1 DLC that's only included with a new copy of the game (Arkham City, I'm looking at you) or else you have to pay for it, it's basically a fact that the gaming industry thinks second-hand games are ruining them. They don't get that people buy second-hand games because they're cheaper and therefore more throwaway. People buy these games second-hand when they wouldn't buy them new. Remove the second-hand market and they just wouldn't buy the game.

This whole attitude bugs me in terms of legacy as well. Take the NES or whatever. Anyone who grew up with that console can still plug it in and get their nostalgia kicks or introduce their kids to some sweet, sweet Mario. In x years time, when the current consoles (which are kinda the tip of the iceberg... the next generation will probably be worse) are obsolete, all the backup DLC will be offline. Imagine getting a SNES for a few quid, with Donkey Kong Country, looking forward to some retro gaming... only to find that you can't actually get Diddy Kong or any of the animals you can ride which made the game playable, because it was DLC only.

I agree with the whole DLC BS (I was one of the SFxT people who got hit hardest by this BS practice). But, it's true about used game sales. They are an issue but game companies are going about it all the wrong way.

Day 1 DLC is conning the fanbase into being chumps
Disc Locked Content has no relation to used game sales but is about scamming you
Online passes is console DRM (otherwise get locked out-out of all of multiplayer)

These companies attack us for still buying their game when they should really be attacking the stores that profit from used game sales. Not the people who want to support you. Used game sales are a big issue, but don't attack us or you'll end up with a player base like Capcom and EA(Worst company in America).
This 2010 was the beginning of the end really.

Yeah, I mean second-hand sales might hurt their profits. If they're purely digital, then fair enough, you can't sell them on, but all the other cynical scams are horrible. You don't get many DVDs where you have to download a major plot strand of the film. I think they're going in the wrong direction, basically trying to kill second-hand stores, rather than... y'know... deal with it.


RE: How can people in the industry know so little? - philliphourglass - 08-04-2012 12:09 PM

If I buy a secondhand game and love it, I am more likely to buy another game by the same developer or a sequel to the game.

Also, DLC is an alright idea if it actually adds to the game in a meaningful way (like a lot of PC "expansion packs"), but charging so much for (typically) so little is simply exploitative.


RE: How can people in the industry know so little? - retrolinkx - 08-04-2012 08:04 PM

DLC is terrible, I've always hated it, if I buy a game, why is it I have to buy something else for it so I can fully experience it, I hated not being able to play half the game types in Halo 3 due to not having the DLC, it was so annoying, I really hate Day one DLC too, or even worse when devs announce DLC BEFORE THE GAME IS FUCKING OUT, if you have the ignorance to announce DLC before the game is even out, put it in the game.

Online Passes are annoying too, I don't like buying games new because I don't have the money for it, so I buy it usually cheap or pre-owned, I can't play multiplayer because of it and it annoys me so much.

Another thing that is going to annoy me in the coming years will be the in-ability to buy games second hand, since everything will probably be digital distribution or a similar thing Capcom does, this is really annoying since I buy a lot of my games second hand, and this will really make buying them harder, a lot of people buy second hand games and get great bargains through them.