Saving - Printable Version +- Did You Know Gaming? Forums (https://dykg.vgfacts.com) +-- Forum: Gaming (/forum-15.html) +--- Forum: Gaming Discussion (/forum-6.html) +--- Thread: Saving (/thread-831.html) Pages: 1 2 |
RE: Saving - SERIOUSLY THOUGH - 07-29-2012 09:17 PM Also San Andreas. I don't want to drive ten minutes to a mission just because I shot Big Smoke in the face by accident RE: Saving - Sirion - 07-31-2012 02:48 PM (07-29-2012 09:17 PM)SERIOUSLY THOUGH Wrote: Also San Andreas. I don't want to drive ten minutes to a mission just because I shot Big Smoke in the face by accident Man, you shot Big Smoke in the face. It's the least you deserve! RE: Saving - Nicknclank - 08-01-2012 02:26 AM Actually, the only reason I would hate these kind of save points is if I NEED to get out of the house for a lot of time and the last save point I saw was 5-10 minutes away. I also hate the fact that before going somewhere I think that's going to be hard, I back-track a lot to find an old save point... only to notice that there was one RIGHT in front of where I needed to go. So basically, I ended up back-tracking for nothing. But apart from that, I don't mind saving points ^_^ RE: Saving - G-Locke - 08-02-2012 05:16 AM (07-26-2012 10:03 AM)Nuudoru Wrote: Does anyone else always save twice, just to be sure? Every. Single. Time. Sometimes I even do it three times >.> RE: Saving - Beardy - 08-02-2012 08:40 AM (08-01-2012 02:26 AM)Nicknclank Wrote: Actually, the only reason I would hate these kind of save points is if I NEED to get out of the house for a lot of time and the last save point I saw was 5-10 minutes away. When you get a job and kind of have to get to bed or leave the house... save points become a major problem. RE: Saving - philliphourglass - 08-02-2012 09:12 AM I understand their place in older games - most hardware couldn't handle preserving the specifics of a playthrough anywhere on the map (as in most RPGs). With the power of the current technology, there really is no excuse, save for artificially inflating the difficulty. RE: Saving - Legendary DCL - 08-02-2012 11:17 AM I dont mind with the save points, but specially in rpgs, is much better have a Save option on the menu. RE: Saving - SERIOUSLY THOUGH - 08-02-2012 07:11 PM (07-31-2012 02:48 PM)Sirion Wrote:(07-29-2012 09:17 PM)SERIOUSLY THOUGH Wrote: Also San Andreas. I don't want to drive ten minutes to a mission just because I shot Big Smoke in the face by accident Well he wasn't bloody shooting the ballas and was too busy saying "Man I'm just finishin' mah fries". So I got out, and 1080-noscopez'd him with my minigun. |