(02-20-2013 02:48 PM)TheRealJDawgz Wrote: Alright, finally finished training it. Investing the EVs wasn't hard, but it was that training at Black Tower that took the longest. Anyways, here's how Heather the Heatran turned out:
Level 100, Modest, Air Balloon
IVs: 31/0/31/31/31/31
EVs: 252 Sp. Atk, 252 Spd, 6 HP
Moveset: Magma Storm, Flash Cannon, Earth Power, Flamethrower
I plan on changing its moveset to replace Flash Cannon with Solarbeam, because I plan on using it on a Sun team. I'm also on the fence about replacing Flamethrower with something like Dragon Pulse or Substitute. I might lower its speed a little and give it some HP EVs. How did yours turn out?
P.S. I just registered my save file on Pokecheck. Is there any real danger to doing so?
I'll let you know in an hour. I haven't been on Pokemon since I made that post. I'll go RNG it now (weekend for me! ).
I don't know what registering a save file does though.
Feel free to have a browse of my RNG'd Pokemon too and download 'em.
I've still yet to upload Keldeo to Pokecheck though...
(02-21-2013 03:57 PM)Ouberry_13 Wrote: I'm just gonna leave this here....
I get the feeling that video was made by someone who got bodied by a 10 year old who was a better player.
Or by someone that really sucks at math
I'm trying to RNG wild Pokemon, but it's not working. I tried filling in the encounter slots for Sneasel and Staryu, but it kept giving me the wrong Pokemon. How different is it from Stationary Pokemon?
Did RNG Heatrans nature? I'm having a huge problem with Synchonise not working. Been at this for hours now and it will give me the right IVs but NEVER get me modest nature. Just lonely, and it says it can be Synchronised. Even if I try other times it won't even Synchronise the Modest Umbreon.
(02-24-2013 06:12 AM)BumblebeeCody Wrote: Did RNG Heatrans nature? I'm having a huge problem with Synchonise not working. Been at this for hours now and it will give me the right IVs but NEVER get me modest nature. Just lonely, and it says it can be Synchronised. Even if I try other times it won't even Synchronise the Modest Umbreon.
The first time I got the right nature and the wrong IVs, the second time both were right. Does the nature box have Modest and Synchronise checked out?
Within he games programming are "complex" algorithms that randomise information. The only problem is that computers programming isn't smart enough to think of it's own individual number. Humans can say any random number that they want without thinking. Computers can't and need to be told what to produce. So you can try to make it as complex as possible such as
Start at 2:
1) add 3 - 4 *5 square root blah blah blah
or
2) take away 2 -9924903407407231407234070234
or
3) +30
etc, you could make a billion different combinations for a computer to come to a different number everytime but you're still telling it a set route. It's near impossible for a computer to think for itself.
How RNG abusing works is by looking at those random programming codes and abusing the outcome.
For example:
If you want a Pikachu with high stats, there are actually set times in which the game produces those Pokemon.
The image shows a list of Pokemon that will spawn with the exact IVs that you want based on how the game works. So if you turn your DS on at that exact moment, you can effectively abuse the RNG to give you exact results.
Everytime you've played Pokemon and encountered a wild Rattata or Pidgey(Quiet Seriously) those aren't random. You (without knowing) purposefully encountered a Pokemon that was always going to be there. No Pokemon is ever random at any given time. Meaning it's possible to come across the exact same Rattata as many times as you want if you load your game at the right time. Everytime you randomly start your game and find a wild Zubat in a cave, that Pokemon was "destined" to spawn at that exact time and you met it. If you're playing your game on 25/12/2013 at exactly Midnight and come across a Tentacool while surfing, that Pokemon was purposefully placed there long before the game was finished.
Which means that this program RNG Reporter is able to find any individual Pokemon at any given second which is an infinite number of searches. When you click generate on this RNG Reporter, after about 1 second of searching it's already searched through 7000000 results (depending on how wide your ranges are)
Even though it's called a Random Number Generator, it's not actually random due to programming limitations.
@Jdawgs
Screw the Heatran, something seriously bullshit is up with that so I'm gonna try RNGing Cresselia instead. No idea why but the nature will never synchronise to modest. This after trying 5 or so different times in different years but will never synchronise the modest nature.
Within he games programming are "complex" algorithms that randomise information. The only problem is that computers programming isn't smart enough to think of it's own individual number. Humans can say any random number that they want without thinking. Computers can't and need to be told what to produce. So you can try to make it as complex as possible such as
Start at 2:
1) add 3 - 4 *5 square root blah blah blah
or
2) take away 2 -9924903407407231407234070234
or
3) +30
etc, you could make a billion different combinations for a computer to come to a different number everytime but you're still telling it a set route. It's near impossible for a computer to think for itself.
How RNG abusing works is by looking at those random programming codes and abusing the outcome.
For example:
If you want a Pikachu with high stats, there are actually set times in which the game produces those Pokemon.
The image shows a list of Pokemon that will spawn with the exact IVs that you want based on how the game works. So if you turn your DS on at that exact moment, you can effectively abuse the RNG to give you exact results.
Everytime you've played Pokemon and encountered a wild Rattata or Pidgey(Quiet Seriously) those aren't random. You (without knowing) purposefully encountered a Pokemon that was always going to be there. No Pokemon is ever random at any given time. Meaning it's possible to come across the exact same Rattata as many times as you want if you load your game at the right time. Everytime you randomly start your game and find a wild Zubat in a cave, that Pokemon was "destined" to spawn at that exact time and you met it. If you're playing your game on 25/12/2013 at exactly Midnight and come across a Tentacool while surfing, that Pokemon was purposefully placed there long before the game was finished.
Which means that this program RNG Reporter is able to find any individual Pokemon at any given second which is an infinite number of searches. When you click generate on this RNG Reporter, after about 1 second of searching it's already searched through 7000000 results (depending on how wide your ranges are)
Even though it's called a Random Number Generator, it's not actually random due to programming limitations.
@Jdawgs
Screw the Heatran, something seriously bullshit is up with that so I'm gonna try RNGing Cresselia instead. No idea why but the nature will never synchronise to modest. This after trying 5 or so different times in different years but will never synchronise the modest nature.
Within he games programming are "complex" algorithms that randomise information. The only problem is that computers programming isn't smart enough to think of it's own individual number. Humans can say any random number that they want without thinking. Computers can't and need to be told what to produce. So you can try to make it as complex as possible such as
Start at 2:
1) add 3 - 4 *5 square root blah blah blah
or
2) take away 2 -9924903407407231407234070234
or
3) +30
etc, you could make a billion different combinations for a computer to come to a different number everytime but you're still telling it a set route. It's near impossible for a computer to think for itself.
How RNG abusing works is by looking at those random programming codes and abusing the outcome.
For example:
If you want a Pikachu with high stats, there are actually set times in which the game produces those Pokemon.
The image shows a list of Pokemon that will spawn with the exact IVs that you want based on how the game works. So if you turn your DS on at that exact moment, you can effectively abuse the RNG to give you exact results.
Everytime you've played Pokemon and encountered a wild Rattata or Pidgey(Quiet Seriously) those aren't random. You (without knowing) purposefully encountered a Pokemon that was always going to be there. No Pokemon is ever random at any given time. Meaning it's possible to come across the exact same Rattata as many times as you want if you load your game at the right time. Everytime you randomly start your game and find a wild Zubat in a cave, that Pokemon was "destined" to spawn at that exact time and you met it. If you're playing your game on 25/12/2013 at exactly Midnight and come across a Tentacool while surfing, that Pokemon was purposefully placed there long before the game was finished.
Which means that this program RNG Reporter is able to find any individual Pokemon at any given second which is an infinite number of searches. When you click generate on this RNG Reporter, after about 1 second of searching it's already searched through 7000000 results (depending on how wide your ranges are)
Even though it's called a Random Number Generator, it's not actually random due to programming limitations.
@Jdawgs
Screw the Heatran, something seriously bullshit is up with that so I'm gonna try RNGing Cresselia instead. No idea why but the nature will never synchronise to modest. This after trying 5 or so different times in different years but will never synchronise the modest nature.
Interesting. Does that work with eggs as well?
Every-single-thing.
You can abuse eggs, Legendaries, Mystery Events, Hidden Grottoes Shinies(You can abuse them to the point of encountering shinies with every encounter you hit in grass/water etc).
(If you check that picture, it has a tab for Eggs and Hidden Grotto)
Within he games programming are "complex" algorithms that randomise information. The only problem is that computers programming isn't smart enough to think of it's own individual number. Humans can say any random number that they want without thinking. Computers can't and need to be told what to produce. So you can try to make it as complex as possible such as
Start at 2:
1) add 3 - 4 *5 square root blah blah blah
or
2) take away 2 -9924903407407231407234070234
or
3) +30
etc, you could make a billion different combinations for a computer to come to a different number everytime but you're still telling it a set route. It's near impossible for a computer to think for itself.
How RNG abusing works is by looking at those random programming codes and abusing the outcome.
For example:
If you want a Pikachu with high stats, there are actually set times in which the game produces those Pokemon.
The image shows a list of Pokemon that will spawn with the exact IVs that you want based on how the game works. So if you turn your DS on at that exact moment, you can effectively abuse the RNG to give you exact results.
Everytime you've played Pokemon and encountered a wild Rattata or Pidgey(Quiet Seriously) those aren't random. You (without knowing) purposefully encountered a Pokemon that was always going to be there. No Pokemon is ever random at any given time. Meaning it's possible to come across the exact same Rattata as many times as you want if you load your game at the right time. Everytime you randomly start your game and find a wild Zubat in a cave, that Pokemon was "destined" to spawn at that exact time and you met it. If you're playing your game on 25/12/2013 at exactly Midnight and come across a Tentacool while surfing, that Pokemon was purposefully placed there long before the game was finished.
Which means that this program RNG Reporter is able to find any individual Pokemon at any given second which is an infinite number of searches. When you click generate on this RNG Reporter, after about 1 second of searching it's already searched through 7000000 results (depending on how wide your ranges are)
Even though it's called a Random Number Generator, it's not actually random due to programming limitations.
@Jdawgs
Screw the Heatran, something seriously bullshit is up with that so I'm gonna try RNGing Cresselia instead. No idea why but the nature will never synchronise to modest. This after trying 5 or so different times in different years but will never synchronise the modest nature.
Interesting. Does that work with eggs as well?
Every-single-thing.
You can abuse eggs, Legendaries, Mystery Events, Hidden Grottoes Shinies(You can abuse them to the point of encountering shinies with every encounter you hit in grass/water etc).
(If you check that picture, it has a tab for Eggs and Hidden Grotto)
Interesting. I might just try that out if I got a few hours spare time this week.
Well worth it for competitive battling or collecting.
You can use those "perfect Pokemon" for battling and be on that high level of play, or you can collect them or sell them to others. Giving away a random Charizard who cares, but giving away a perfect IV, EV trained and Shiny Charizard is of high value.